Level Designer / Level Artist / Game Designer

Game : Timelapse

Genre : Puzzle / Exploration

Numbers of player : 1

Plateform : PC

Game Engine : Unity

Concept : Manipulate and distort time to gather information and solve the great mystery of the space station.

On this project, I worked as a Level Designer / Level Artist / Game Designer

RESPONSABILITIES :

– Pattern LD + creation on unity (Micro)
– Level Art for several rooms (Vertical Slice / Alpha) Before Redraft
– Game Design
– LD Help
– Environmental narration
– Ship decorations

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Project with several phases and redraft

– A Micro Slice for a gameplay presentation (LD)

– A vertical slice in a big ship / Decoration of the whole ship / Environmental narration (Level Artist)

Redraft :

  • Redrafting the project based on a new idea following the vertical slice

Story : a cockpit where the player can turn on several axes to solve puzzles, access the ship’s camera/tape to solve an investigation and put the story back in the right order

Creation of the room’s LD and installation of all decorations

Creation of photos for the project’s environmental narrative